, -->

Friday, April 29, 2011

Extreme Victory Card Rulings Released

Konami released the list of Rulings for most of the cards in EXVC. You can download it here.

This is what's going to give headaches to the Judges at the Sneak Peaks. But what's more interesting about this list is that finally the TCG names for the cards are released, as well the rest of the previously OCG-only cards that we are getting in this pack.

Wednesday, April 27, 2011

Duel Terminal 12: Exceed Startup - card list, effects & scans

No "Upgrade to pro!" for images this time, I swear :P Also, this DT has probably the most awesome reprints of all DTs.


DT12-JP001 Volcanic Shell
DT12-JP002 Elemental Hero Neos Alius
DT12-JP003 Quickdraw Synchron
DT12-JP004 T.G. Rush Rhino
DT12-JP005 Buster Blaster
DT12-JP006 Phantom Skyblaster
DT12-JP007 Grandmaster of the Six Samurai
DT12-JP008 Dark Grepher
DT12-JP009 Greenkappa
DT12-JP010 Penguin Solider
DT12-JP011 Gravekeeper's Spy
DT12-JP012 Legendary Jujitsu Master
DT12-JP013 Hiita the Fire Charmer
DT12-JP014 Dark Magician Girl
DT12-JP015 Abyss Soldier
DT12-JP016 Golden Homunculus
DT12-JP017 Gem-Knight Obsidian
DT12-JP018 Gem-Knight Iolite
DT12-JP019 Gem-Knight Amber
DT12-JP020 Laval Lady of the Burning Lake
DT12-JP021 Laval Coatl
DT12-JP022 Laval Gunner
DT12-JP023 Vylon Pentacro
DT12-JP024 Vylon Tesseract
DT12-JP025 Vylon Stigma
DT12-JP026 Vision Gishki
DT12-JP027 Gishki Emilia
DT12-JP028 Gishki Shellfish
DT12-JP029 Gusto Falco
DT12-JP030 Kamui, Hope of Gusto
DT12-JP031 Musto, Priest of Gusto
DT12-JP032 Evigishki Gustkrake
DT12-JP033 Gem-Knight Amethys
DT12-JP034 Lavalval Dragoon
DT12-JP035 Daigusto Falcos
DT12-JP036 Gem-Knight Pearl
DT12-JP037 Lavalval Ignis
DT12-JP038 Vylon Disigma
DT12-JP039 Evigishki Merrowgeist
DT12-JP040 Daigusto Phoenix
DT12-JP041 Double Summon
DT12-JP042 De-Synchro
DT12-JP043 Particel Fusion
DT12-JP044 Vylon Polytope
DT12-JP045 Vylon Segment
DT12-JP046 Macro Cosmos
DT12-JP047 Embodiment of Apophis
DT12-JP048 Blazing Dust Explosion
DT12-JP049 Ceremonial Mirror of Illusion
DT12-JP050 Gusto Whirlwind


Gem-Knight Obsidian
EARTH/Rock - Effect/3/1500/1200
If this card is sent from your hand to the Graveyard, you can select 1 Level 4 or lower Normal Monster in your Graveyard and Special Summon it.


Gem-Knight Iolite
EARTH/Aqua - Gemini/4/1300/2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can remove from play 1 "Gem" monster from your Graveyard to add 1 "Gem-Knight" card from your Graveyard to your hand.


Gem-Knight Amber
EARTH/Thunder - Gemini/4/1600/1400
This card is treated as a Normal Monster while face-up on the fieldor in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can discard 1 "Gem-Knight" card to add 1 of your removed from play monsters to your hand.



Laval Lady of the Burning Lake
FIRE/Pyro - Tuner/3/200/200
If there are 3 or more different "Laval" monsters in your Graveyard, you can remove from play 1 "Laval" monster from your Graveyard to select 1 Set card your opponent controls. Destroy that card.


Laval Coatl
FIRE/Pyro - Tuner/2/1300/700
If you have 3 or more different "Laval" monsters in your Graveyard, you can Special Summon this card from your hand.


Laval Gunner
FIRE/Warrior - Effect/4/1200/800
When this card is Normal Summoned while you have a "Laval" monster in your Graveyard other than "Laval Gunner", you can send the top 5 cards of your Deck to the Graveyard. This card gains 200 ATK for each "Laval" monster sent to the Graveyard by this effect.


Vylon Pentacro
LIGHT/Machine - Union/4/500/400
Once per turn, during your Main Phase, you can equip this card to a face-up "Vylon" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, you can select 1 card your opponent controls and destroy it. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)


Vylon Tesseract
LIGHT/Machine - Union/4/800/600
Once per turn, during your Main Phase, you can equip this card to a face-up "Vylon" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, you can Special Summon 1 Level 4 or lower "Vylon" monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)


Vylon Stigma
LIGHT/Fairy - Effect/4/1600/1000
Once per turn, you can select 1 face-up "Vylon" Equip Card. Unequip it, and equip it to another appropriate monster. This effect can be activated during your opponent's turn.




Vision Gishki
WATER/Sea Serpent - Effect/2/700/500
If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card to add 1 "Gishki" Ritual Monster from your Deck to your hand.


Gishki Emilia
WATER/Spellcaster - Spirit/4/1600/800
This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up while you control another face-up "Gishki" monster, negate the effects of Trap Cards on the field, until the End Phase.


Gishki Shellfish
WATER/Aqua - Effect/4/1700/900
When this card is sent to the Graveyard by a card effect, you can reveal the top 3 cards of your Deck, and return them to the top of your Deck in any order.


Gusto Falco
WIND/Winged Beast - Tuner/2/600/1400
When this face-up card on the field is sent to the Graveyard, except when destroyed by battle, you can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.


Kamui, Hope of Gusto
WIND/Psychic - Effect/2/200/1000
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.


Musto, Priest of Gusto
WIND/Psychic - Effect/4/1800/900
Once per turn, you can return 1 "Gusto" monster from your Graveyard to the Deck to select 1 face-up monster on the field. Negate that monster's effect(s), until the End Phase.


Evigishki Gustkrake
WATER/Aqua - Ritual - Effect/6/2400/1000
This card can only be Ritual Summoned with a "Gishki" Ritual Spell Card. When this card is Ritual Summoned, reveal up to 2 random cards in your opponent's hand and select 1 of them. Return that card to the Deck.


Gem-Knight Amethys
EARTH/Aqua - Fusion - Effect/7/1950/2450
1 "Gem-Knight" monster + 1 Aqua-Type monster
This card can only be Special Summoned by Fusion Summon, from the Extra Deck. When this card is sent from the field to the Graveyard, return all Set Spell/Trap Cards on the field to the owner's hand.



Lavalval Dragoon
FIRE/Dragon - Synchro - Effect/6/2500/1200
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn, during your Main Phase, you can add 1 "Laval" monster from your Deck to your hand. Then, send 1 "Laval" monster from your hand to the Graveyard.



Daigusto Falcos
WIND/Psychic - Synchro - Effect/4/1400/1200
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned, all face-up “Gusto” monsters gain 600 ATK.



Gem-Knight Pearl
EARTH/Rock - Exceed/4/2600/1900
2 Level 4 monsters


Lavalval Ignis
FIRE/Warrior - Exceed - Effect/3/1800/1400
2 Level 3 monsters
If this card battles, you can activate this effect once during the Damage Step. If you do, remove 1 Exceed Material Monster from this card to have it gain 500 ATK until the End Phase.



Vylon Disigma
LIGHT/Fairy - Exceed - Effect/4/2500/2100
3 Level 4 monsters
Once per turn, you can remove 1 Exceed Material Monster from this card to select 1 face-up Attack Position Effect Monster your opponent controls, and equip it to this card as an Equip Card. When this card battles a monster that has the same Attribute as a monster equipped to this card by this card's effect, destroy that monster at the start of the Damage Step (without applying damage calculation).



Evigishki Merrowgeist
WATER/Aqua - Exceed - Effect/4/2100/1600
2 Level 4 monsters
If this card destroys a monster by battle, you can remove 1 Exceed Material Monster from this card to return that monster to the Deck.



Daigusto Phoenix
WIND/Pyro - Exceed - Effect/2/1500/1100
2 Level 2 monsters
Once per turn, you can remove 1 Exceed Material Monster from this card to select 1 face-up WIND monster you control. That monster can attack twice during this turn's Battle Phase.



Particle Fusion
Normal Spell
Send, from your side of the field to the Graveyard, Fusion Material Monsters listed on a "Gem-Knight" Fusion Monster Card, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Then, you can remove from play this card from your Graveyard to select 1 "Gem-Knight" Fusion Material Monster used for that Fusion Summon. Until the End Phase, the Fusion Monster gains ATK equal to the selected monster's ATK.


Vylon Polytope
Quick-Play Spell
Select any number of "Vylon" Monster Cards you control that are treated as Equip Cards, and Special Summon them in face-up Defense Position. When a monster Special Summoned by this effect is removed from field, remove it from play.


Vylon Segment
Equip Spell
Equip only to a "Vylon" monster. It cannot be targeted by the effects of your opponent's Trap Cards or Effect Monsters. If this face-up card is sent to the Graveyard, you can add 1 "Vylon" Spell Card from your Deck to your hand.


Blazing Dust Explosion
Normal Trap
Remove from play all "Laval" monsters from your Graveyard. Destroy cards on the field, up to the number of monsters removed from play by this effect.


Ceremonial Mirror of Illusion
Normal Trap
Special Summon a "Gishki" Ritual Monster from your hand, ignoring the Summoning conditions. A Ritual Monster Special Summoned by this effect cannot attack. During the End Phase, return it to the hand.


Gusto Whirlwind
Normal Trap
Activate only if you control no monsters. Select 2 “Gusto” monsters in your Graveyard and return them to the Deck. Then, Special Summon 1 “Gusto” monster with 1000 or less DEF from your Deck.

Friday, April 22, 2011

How To Use Morphtronics Correctly

(Before anyone asks, I don't care if you netdeck this, just don't claim you made it. I spent about 2 years perfecting this.)

People seem to suck at making Morphtronics, so here's a shockingly consistent decklist that I'll be taking to a YCS and an explanation on how it works.

23
2 Genex Ally Birdman
2 Machina Fortress
1 Machina Gearframe
1 Morphtronic Boarden
3 Morphtronic Boomboxen
3 Morphtronic Celfon
2 Morphtronic Lighton
3 Morphtronic Radion
3 Morphtronic Remoten
2 Morphtronic Scopen
1 Sangan

14
1 Dark Hole
3 Junk Box
3 Machine Duplication
1 Mind Control
1 Monster Reborn
3 Morphtronic Map
1 One for One
1 Pot of Avarice

3
3 Royal Decree

15
1 Ancient Fairy Dragon
1 Ancient Sacred Wyvern
1 Armory Arm
1 Black Rose Dragon
1 Empty Space Sea Serpent Levaiel
1 Formula Synchron
1 Gaia Knight, the Force of Earth
1 Scrap Dragon
1 Shooting Quasar Dragon/T.G. Halberd Cannon
1 Shooting Star Dragon
1 Stardust Dragon
2 T.G. Hyper Librarian
1 Trishula, Dragon of the Ice Barrier
1 XX-Saber Gottoms


15
1 Book of Moon
2 Dimensional Prison
1 Mirror Force
2 Mystical Space Typhoon
3 Prohibition
3 Puppet Plant
2 Swift Scarecrow
1 Torrential Tribute

(Halberd Cannon's only listed as an option because Shooting Quasar may not be released in time for the YCS.)

Strategy:

This deck’s plays are wholly dependent on what is drawn.

As you can plainly see, this deck does large amounts of comboing. However, said combos are, fortunately highly variant. Meaning that this deck requires a lot of thought and luck to work.

As most of you know, the key card of the deck is Morphtronic Celfon. The deck’s best opening play is Celfon + Machine Duplication, which can result in a wide variety of things, ranging from 4 Synchro Monsters to an OTK to Shooting Quasar Dragon AND Stardust Dragon together. But before I get into that, I should explain how I can make Celfon work with this amount of Morphtronics.

Die rolls with a fair die average on 3.5. As such, 1 in every 3.5 cards must be a Morphtronic at the absolute minimum. That translates into 11.4 cards in a 40-card deck. The deck runs 17 Morphtronics. That’s 14 without counting Celfon. That means that, counting Celfon, 1 in every 2.35 cards are Morphtronics. Not counting Celfon, 1 in every 2.86 cards are Morphtronics. This is sufficiently over the quota without flooding the Deck.

Now, back to the Duplication + Celfon combo. I have calculated an 11.6% chance of opening with it with a One for One, 3 Celfon and 3 Dupe. Pulling out Morphtronic Lighton and Morphtronic Scopen means that you’ve essentially won. Scopen in defense position is LV4, so that + Celfon makes T.G. Hyper Librarian. This deck runs 7 revival spells, so if the hand contains Junk Box, Monster Reborn, or 2 copies of Morphtronic Map, using those allows one to revive Scopen in Defense Position again. (NOTE: Morphtronic Map can be set while you have another copy in play, triggering its effect to revive a Morphtronic. However, it misses the timing if you ACTIVATE it in the place of another Map. However, your opponent activating a Field Spell Card will not cause it to miss the timing.) With Scopen in play again, another Hyper Librarian can be summoned. The first Hyper Librarian will now force you to draw a card. If this can’t be done yet, then summon Formula Synchron using Celfon and Lighton. This allows you to draw a few cards, one of which could be the necessary revival spell. Though, this should be saved for when the second Hyper Librarian is out if the revival spell is in hand, since then you draw 3 cards from summoning Formula instead of 2. Before the third Celfon leaves the field, remember to activate its effect. An even larger combo may happen. After all other Synchro Summons are done for the turn, you can use the two Hyper Librarians and the Formula Synchron to Synchro Summon Shooting Quasar Dragon. At that point, you pretty much win. Shooting Quasar Dragon deals 8000 on its own if it gets a clear shot. Even if one isn’t that lucky, the play can still be manipulated for different results, such as Trishula, Dragon of the Ice Barrier or Shooting Star Dragon. It’s even possible to get both Stardust Dragon and Scrap Dragon in play. Scrap Dragon and Ancient Fairy Dragon both have the ability to destroy any lone copies of Map one has in order to continue the shenanigans. (NOTE: If Ancient Fairy Dragon searches a Field Spell Card with its effect after destroying Map, Map’s revival effect will miss the timing. However, it works if you decline the search. This is because the Life Point gain and destroying the Field Spell Card are ruled to happen at the same time.) Furthermore, if One for One was used to start this combo, the Normal Summon is still available. Pot of Avarice can even proceed to return the large amount of Synchro Monsters that have been summoned to the Extra Deck to let you draw 2 cards, giving you more options and the ability to use them again, a win-win scenario.

Still on the subject of Machine Duplication, one can use it to bring out 3 copies of Morphtronic Remoten. While this would normally seem pointless, this has a wide range of applications. Firstly, before continuing, as many Remoten as possible should activate their Attack Position effects, getting you 3 Morphtronics from your Deck by removing some in your Graveyard from play. Next, one has the option of summoning the Synchro Monster that screws the rules, XX-Saber Gottoms, who can use multiple Tuners to be summoned as long as all but one are EARTH at the very least. It’s also conveniently LV9, which means 3 Remoten can be used to summon it. But Gottoms doesn’t have to be the end result. Since you have 3 LV3 monsters out, you can use 2 of them to Exceed Summon Empty Space Sea Serpent Levaiel and use its effect to Special Summon one of the monsters you just removed from play, potentially opening up a large combo, or even just a Synchro Summon, since there’s still a leftover Remoten.

Another nice play that can be made is summoning Scopen, Special Summoning either Morphtronic Radion or Morphtronic Boomboxen with its Attack Position effect and Synchro Summoning Ancient Fairy Dragon, then playing Map and having Ancient Fairy Dragon to destroy it and revive Morphtronic Scopen, which can bring out another Radion or Boomboxen. This allows you to Synchro Summon Ancient Sacred Wyvern. Assuming you and your opponent were tied at 8000 when this was done, then you should have 9000 LP and Ancient Sacred Wyvern should have 3100 ATK. After Ancient Fairy Dragon’s direct attack, this should rise to 5200 ATK, as your opponent’s LP has decreased to 5900. Then Ancient Sacred Wyvern’s direct attack should increase its ATK to 10400, and your opponent is left with 700 LP.

Black Rose Dragon conveniently exploits Morphtronic Map as well. Black Rose Dragon will destroy all cards on the field, including Morphtronic Map, allowing either a clear shot at the opponent’s LP, or a combo to start with a clear shot and nothing to stop you except for cards like Crow, Veiler, or Fader.

The deck can OTK as well. Having Radion and 2 Boomboxen makes an OTK. 3 Celfon OTKs if 2 Radion or a Radion and a Boomboxen is added. Celfon + Radion + Boomboxen + Boarden is an OTK that hits for exactly 8000 and has the added benefit of allowing all of your Morphs to attack directly from the effect of Morphtronic Boarden.

There are two things in this build that should surprise people. Those are the inclusion of Machina Gearframe and Machina Fortress, as well as the fact that this deck contains Genex Ally Birdman. The Machinas start combos, and give an easy way out against certain strong monsters, including key cards of popular decks, like Shi En. Fortress can also be used with Lighton to summon a LV8 Synchro Monster, and can be returned to the hand after being Special Summoned to bring out Birdman, after which one can Normal Summon and proceed to Synchro Summon or Exceed Summon. Birdman can also be used to save monsters that would die from the side-effects of Junk Box, and can be used to recycle Celfon. In fact, returning Celfon to the hand and then summoning Celfon again allows Celfon to be used twice, which weakens the grip of luck on the deck’s success. Brionac’s absence in favor of Gaia Knight, the Force of Earth may also come as a shock. This is because the deck really can’t spare the cards, hands tend to end up empty after any combo that allows Brionac, and are only large enough for significant field clearing after a combo involving Hyper Librarian’s presence. As such, Gaia Knight was chosen since it can run over Stardust and can make Gottoms when paired with most of the deck’s Tuners.

That covers the Main Deck, but the Side Deck probably needs explaining as well. The Side Deck isn’t exactly your standard fare. Simply put, Morphtronics can handle most common decks just fine, so only the things that actually give them trouble are covered. Cards like Necrovalley, Oppression, D-Fissure, Vanity’s Fiend and Kristya shut the deck down. Thus, this deck sides 2 Mystical Space Typhoon to handle the spells and traps that were just mentioned. Book of Moon, Dimensional Prison, Mirror Force, and Torrential Tribute can also stop the monsters that were mentioned. Prohibition can stop any given opponent from even using any given troublesome card before they draw it, so it's there to cover any holes left after this. While still on the subject of the Traps in the Side Deck, decks with Treeborn Frog in them, such as Frognarchs, lack Traps, so Royal Decree would be a dead draw. Vanity’s Fiend and Archlord Kristya usually appear in decks like that. As such, Decree gets swapped for the aforementioned Traps. Puppet Plant assists against popular decks, such as Miracle Beat, Six Samurai, and Gravekeepers, and Swift Scarecrow is for decks that clear my field on a constant basis, such as the aforementioned Miracle Beat, due to Absolute Zero.

I will be taking this deck, updated for the banlist that be in effect at the time, and perhaps with a few other changes, to YCS Toronto in September. An old build went 6-3 last September. Wish me luck.

Thursday, April 21, 2011

It's like Flamvells, but different - Laval 200

20
3 Laval Lancelord
3 Tender of the Laval Volcano
2 Card Trooper
2 Debris Dragon
2 Laval Gunner
2 Laval Miller
1 Danylion
1 Flamvell Poun
1 Glow-Up Bulb
1 Jurrac Stauriko
1 Laval Forest Sprite
1 Laval Lady of the Burning Lake

15
3 Gold Sarcophagus
3 Pot of Duality
3 Rekindling
2 Pot of Avarice
1 Dark Hole
1 Foolish Burial
1 Giant Trunade
1 Monster Reborn

5
2 Solemn Warning
1 Mirror Force
1 Solemn Judgment
1 Torrential Tribute

15
2 Formula Synchron
2 T.G. Hyper Librarian
1 Armory Arm
1 Black Rose Dragon
1 Brionac, Dragon of the Ice Barrier
1 Lavalval Dragoon
1 Lavalval Dragon
1 Laval Stannon
1 Laval the Greater
1 Scrap Dragon
1 Shooting Star Dragon
1 Stardust Dragon
1 Trishula, Dragon of the Ice Barrier



Tender is the star of this deck. When she's sent to Grave, you can send 1 Laval from your Deck to Graveyard. So, basically, you can dump 3 copies of her + 1 more Laval. Now you have 4 Rekindling targets in Grave. The easiest way to do the combo is to use Miller. Debris has a lot of options here, you can use it to Summon either Black Rose, (Card Trooper, Miller, Dandylion) Dragon, (Poun) Dragoon (Stauriko) basically any Dragon Synchro. Gunner is great mill engine, Needlebug Nest on legs. Lady of the Burning Lake is typical control card. After you spam Synchros with Rekindling, you can use it to wipe opponent's backrow or Set monsters. Duality and Sacro help you to get the needed cards as soon as possible.

Tuesday, April 19, 2011

Dark World's gate to higher Tier - Gate of the Dark World


Gate of the Dark World
Field Spell
All face-up Fiend-Type monsters gain 300 ATK. (Once per turn?) You can remove from play 1 Fiend-Type monster from your field or Graveyard, discard 1 Fiend-Type monster and draw 1 card.

Another good Field Spell? Yay! If its not once per turn, it's busted. Even with the clause, this card is awesome. Not only gives you a discard each turn, but also gives Dark Worlds the needed draw speed. Also works on Fableds :D I hope that remaining 3 cards from SD21 will be as good as this and Grapha. We're rooting for you, Konami.

Oh, interesting Dark World build to be posted later today. Hint - what card discards as an effect and fills your Grave with Fiends?

Dark World's newest boss

The new Structure Deck, Devil's Gate, is the 21st of the list, and will feature the Dark World monsters, giving them a new boss that outclasses Reign-Beaux: Grapha, Dragon God of the Dark World.

Grapha, Dragon God of the Dark World
Fiend/Effect
DARK/8*/ATK 2700 DEF
You can return 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon God of the Dark World", to Special Summon this card from your Graveyard. When this card is discarded from the hand to the Graveyard by a card effect, select 1 card your opponent controls and destroy it. If this card was discarded by an opponent's card effect, look at 1 random card in your opponent's hand also. If that card is a Monster Card, you can Special Summon it to your side of field.

So, yeah. Another boss monster that is a Dragon.Not that we don't like that. But this one packs a good punch: it's revivable, and in a easy way, and the effects regarding it's discard are more than decent. To Special Summon it from the grave, all you gotta do is return 1 Dark World you control to the hand, and that's the place they are better at. And then, the stardard effect of discarding that all Dark Worlders share: If it's discarded by any card effect, 1 card on the foe's field goes bye bye. If it's discarded by the opponent's card effect, you can see 1 random card in his/her hand, and if it's a monster, you can Special Summon it, TO YOUR FIELD. That's amazing, because the effects stack. So if the opponent discards Grapha, you get to destroy 1 of his/her cards and then, if you see a monster, you can get it to yourself. The TCG name is going to change, as they don't ever include God in a card's name, except when refering to the Egyptian Gods. So it'll probably be "Grapha, Dragon of the Dark World".

All in all, we get a good boss monster for an archetype that was in need of one. It catches up to this very fast meta by Special Summoning itself and packs good effects. So, I don't need to say how good that is :D

Monday, April 18, 2011

YCS Paris - Top 16 Decklists

Jeremy Henrion (“KMP”)

Monsters: 17
Machina Gearframe
Spore
Lonefire Blossom
Machina Fortress
Glow-Up Bulb
Karakuri Soldier mdl 236 "Nisamu"
Karakuri Watchdog mdl 313 "Saizan"
Karakuri Strategist mdl 248 "Nishipachi"
Machina Force


Spells: 15
De-Synchro
Limiter Removal
Mind Control
Instant Fusion
Dark Hole
Foolish Burial
Monster Reborn
Mystical Space Typhoon
Book of Moon
Karakuri Anatomy
Giant Trunade
One for One


Traps: 8
Trap Stun
Solemn Judgment
Royal Oppression
Solemn Warning
Call of the Haunted


Extra Deck: 15
Karakuri Steel Shogun mdl 00x "Bureido"
Karakuri Shogun mdl 00 "Burei"
Scrap Dragon
Cyber Saurus
Brionac, Dragon of the Ice Barrier
Stardust Dragon
Naturia Beast
Gaia Knight, The Force of Earth
Black Rose Dragon
Fusionist
Colossal Fighter
Armory Arm


Side Deck: 15
Effect Veiler
Pulling the Rug
Puppet Plant
Shadow-Imprisoning Mirror
Kinetic Soldier
Trap Dustshoot

Johannes Hill (Six Samurai)

Monsters: 12
Kagemusha of the Six Samurai
Legendary Six Samurai - Kizan
Legendary Six Samurai - Kageki
Grandmaster of the Six Samurai
Hand of the Six Samurai
Morphing Jar


Spells: 16
Gateway of the Six
Upstart Goblin
Six Samurai United
Shien's Smoke Signal
Mystical Space Typhoon
Monster Reborn
Giant Trunade
Book of Moon
Reinforcement of the Army


Traps: 12
Solemn Warning
Double-Edged Sword Technique
Musakani Magatama
Mirror Force
Solemn Judgment
Seven Tools of the Bandit
Royal Oppression
Dimensional Prison


Extra Deck: 15
Chimeratech Fortress Dragon
Mist Wurm
Stardust Dragon
Colossal Fighter
Scrap Dragon
Ancient Fairy Dragon
Black Rose Dragon
Scrap Archfiend
Legendary Six Samurai - Shi En
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Naturia Barkion
Ally of Justice Catastor
Magical Android


Side Deck: 15
Bottomless Trap Hole
Chaos Trap Hole
Forbidden Chalice
Puppet Plant
Nobleman of Crossout
Dimensional Fissure
Dark Hole
Cyber Dragon
Smashing Ground
Chain Disappearance
Kinetic Soldier

Kevin Gloor (Chaos Plants)

Monsters: 21
Gorz the Emissary of Darkness
Ryko, Lightsworn Hunter
Chaos Sorcerer
Effect Veiler
Debris Dragon
Lonefire Blossom
Dandylion
Spore
Glow-Up Bulb
Caius the Shadow Monarch
Sangan
Card Trooper


Spells: 12
Pot of Avarice
Charge of the Light Brigade
Mystical Space Typhoon
Foolish Burial
Book of Moon
Dark Hole
Monster Reborn
Mind Control
Scapegoat
Giant Trunade


Traps: 9
Mirror Force
Call of the Haunted
Limit Reverse
Dimensional Prison
Torrential Tribute
Solemn Warning
Solemn Judgment


Extra Deck: 15
Armory Arm
Formula Synchron
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Arcanite Magician
Stardust Dragon
Colossal Fighter
Thought Ruler Archfiend
Scrap Dragon
Shooting Star Dragon


Side Deck: 15
Cyber Dragon
Puppet Plant
Snowman Eater
Chimeratech Fortress Dragon
Nobleman of Crossout
Dust Tornado
Chain Disappearance
Seven Tools of the Bandit

Kim Just Jensen (Disaster Dragon)

Monsters: 18
Light and Darkness Dragon
Koa'ki Meiru Drago
Red-Eyes Darkness Metal Dragon
Red-Eyes Wyvern
Exploder Dragon
Totem Dragon
Delta Flyer
Infernity Mirage
Masked Dragon


Spells: 13
Pot of Duality
Future Fusion
Gold Sarcophagus
Mystical Space Typhoon
Monster Reborn
Dark Hole
Giant Trunade
Book of Moon
Forbidden Lance


Traps: 9
Solemn Warning
Solemn Judgment
Torrential Tribute
Mirror Force
Dimensional Prison
Dust Tornado


Extra Deck: 15
Stardust Dragon
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Ally of Justice Catastor
Trident Dragion
Scrap Dragon
Thought Ruler Archfiend
Exploder Dragonwing
XX-Saber Hyunlei
Armory Arm
Colossal Fighter
Chain Disappearance
Chimeratech Fortress Dragon
Five-Headed Dragon


Side Deck: 15
Effect Veiler
Cyber Dragon
Kinetic Soldier
Koa'ki Meiru Drago
Mind Control
Burial from a Different Dimension
Nobleman of Crossout
Bottomless Trap Hole
Chain Disappearance
Rivalry of Warlords

Lormier Josse (Disaster Dragon)

Monsters: 20
Koa'ki Meiru Drago
Red-Eyes Darkness Metal Dragon
Red-Eyes Wyvern
Exploder Dragon
Totem Dragon
Vice Dragon
Dread Dragon
Delta Flyer
Prime Material Dragon
Exploder Dragon
Masked Dragon


Spells: 11
Pot of Duality
Future Fusion
Gold Sarcophagus
Mystical Space Typhoon
Monster Reborn
Dark Hole
Giant Trunade
Forbidden Lance


Traps: 9
Burst Breath
Solemn Warning
Solemn Judgment
Torrential Tribute
Mirror Force
Royal Oppression
Mind Crush


Extra Deck: 15
Magical Android
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Ancient Fairy Dragon
Exploder Dragonwing
Stardust Dragon
Dark End Dragon
Scrap Dragon
Red Dragon Archfiend
Trident Dragion
Five-Headed Dragon
Thought Ruler Archfiend


Side Deck: 15
Thunder King Rai-Oh
Maxx “C”
D.D. Crow
Puppet Plant
Noblemon of Extermination
Nobleman of Crossout
Dust Tornado
Chain Disappearance
Shadow-Imprisoning Mirror

Lukas Prinz (Zombies)

Monsters: 19
Goblin Zombie
Caius the Shadow Monarch
Pyramid Turtle
Spirit Reaper
Blackwing - Gale the Whirlwind
Dark Armed Dragon
Mezuki
Plaguespreader Zombie
Zombie Master
Gorz the Emissary of Darkness
Tragoedia
Effect Veiler
Glow-Up Bulb


Spells: 14
Pot of Duality
Book of Life
Mystical Space Typhoon
Allure of Darkness
Giant Trunade
Mind Control
Burial from a Different Dimension
Monster Reborn
Dark Hole
Book of Moon


Traps: 8
Solemn Warning
Bottomless Trap Hole
Mirror Force
Torrential Tribute
Solemn Judgment
Call of the Haunted


Extra Deck: 15
Revived King Ha Des
Mist Wurm
Stardust Dragon
Scrap Dragon
Dark End Dragon
Colossal Fighter
Black Rose Dragon
Blackwing Armor Master
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Magical Android
Ally of Justice Catastor
Naturia Beast
Chimeratech Fortress Dragon


Side Deck: 15
Cyber Dragon
Thunder King Rai-Oh
Puppet Plant
Nobleman of Crossout
Dimensional Prison
Malevolent Catastrophe
Royal Oppression
Chain Disappearance

Luke Lennard (X-Sabers)

Monsters: 20
XX-Saber Darksoul
X-Saber Fulhelmknight
XX-Saber Emmersblade
XX-Saber Faultroll
XX-Saber Boggart Knight
X-Saber Pashuul
Super-Nimble Mega Hamster
Gorz the Emissary of Darkness
Effect Veiler
X-Saber Airbellum


Spells: 9
Pot of Duality
Book of Moon
Mind Control
Dark Hole
Monster Reborn
Giant Trunade
Mystical Space Typhoon


Traps: 11
Gottoms' Emergency Call
Solemn Warning
Torrential Tribute
Mirror Force
Solemn Judgment
Seven Tools of the Bandit
Reinforce Truth
Trap Dustshoot
Trap Stun


Extra Deck: 15
XX-Saber Hyunlei
XX-Saber Gottoms
X-Saber Urbellum
Stardust Dragon
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gaia Knight, The Force of Earth
Naturia Barkion
Naturia Beast
Ally of Justice Catastor
Scrap Dragon
Chimeratech Fortress Dragon
Mist Wurm
Arcanite Magician


Side Deck: 15
Cyber Dragon
Banisher of the Radiance
Puppet Plant
Fossil Dyna Pachycephalo
Nobleman of Crossout
Shadow-Imprisoning Mirror
Chain Disappearance
Bottomless Trap Hole
Mystical Space Typhoon

Martyn Jones (Gravekeepers)

Monsters: 15
Effect Veiler
Gravekeeper's Assailant
Gravekeeper's Recruiter
Gravekeeper's Descendant
Gravekeeper's Commandant
Gravekeeper's Spy


Spells: 11
Mystical Space Typhoon
Book of Moon
Necrovalley
Royal Tribute
Dark Hole
Gravekeeper's Stele


Traps: 14
Seven Tools of the Bandit
Dimensional Prison
Royal Oppression
Bottomless Trap Hole
Trap Dustshoot
Mirror Force
Compulsory Evacuation Device
Torrential Tribute
Mind Crush
Solemn Judgment


Extra Deck: 15
Chimeratech Fortress Dragon
Formula Synchron
Armory Arm
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Iron Chain Dragon
Scrap Archfiend
Ancient Fairy Dragon
Black Rose Dragon
Colossal Fighter
Stardust Dragon
Thought Ruler Archfiend
Mist Wurm


Side Deck: 15
Fossil Dyna Pachycephalo
Thunder King Rai-Oh
Cyber Dragon
Puppet Plant
Kinetic Soldier
Gozen Match
Rivalry of Warlords
Mask of Restrict

Michael Ciplak (Gravekeepers)

Monsters: 15
Caius the Shadow Monarch
Gravekeeper’s Watcher
Gravekeeper's Assailant
Gravekeeper's Recruiter
Gravekeeper's Descendant
Gravekeeper's Commandant
Gravekeeper's Spy


Spells: 13
Mystical Space Typhoon
Book of Moon
Necrovalley
Royal Tribute
Dark Hole
Gravekeeper's Stele
Pot of Duality


Traps: 12
Rite of Spirit
Seven Tools of the Bandit
Dimensional Prison
Royal Oppression
Bottomless Trap Hole
Mirror Force
Torrential Tribute
Solemn Judgment


Extra Deck: 15
Chimeratech Fortress Dragon
Scrap Dragon
Formula Synchron
Armory Arm
Arcanite Magician
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Scrap Archfiend
Ancient Fairy Dragon
Black Rose Dragon
Colossal Fighter
Stardust Dragon
Mist Wurm


Side Deck: 15
Cyber Dragon
Puppet Plant
Caius the Shadow Monarch
Gozen Match
Bottomless Trap Hole
Mask of Restrict

Peter Gross (Chaos)

Monsters: 23
Chaos Sorcerer
Cyber Dragon
Gorz the Emissary of Darkness
Caius the Shadow Monarch
D.D. Warrior Lady
Breaker the Magical Warrior
Spirit Reaper
Neo-Spacian Grand Mole
Glow-Up Bulb
Ryko, Lightsworn Hunter
Dark Armed Dragon


Spells: 7
Pot of Duality
Mystical Space Typhoon
Dark Hole
Monster Reborn


Traps: 10
Solemn Warning
Solemn Judgment
Mirror Force
Mind Crush
Dust Tornado
Dimensional Prison


Extra Deck: 15
Armory Arm
Gaia Knight, The Force of Earth
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Arcanite Magician
Stardust Dragon
Thought Ruler Archfiend
Scrap Dragon
X-Saber Urbellum
Scrap Archfiend
Magical Android
Chimeratech Fortress Dragon
Ancient Fairy Dragon


Side Deck: 15
Kinetic Soldier
Puppet Plant
Breaker the Magical Warrior
Effect Veiler
Royal Oppression
Bottomless Trap Hole
Banisher of the Radiance

Soner Güngör (Six Samurai)

Monsters: 13
Kagemusha of the Six Samurai
Legendary Six Samurai - Kizan
Legendary Six Samurai - Kageki
Grandmaster of the Six Samurai
Hand of the Six Samurai
The Six Samurai - Yaichi


Spells: 14
Gateway of the Six
Upstart Goblin
Six Samurai United
Shien's Smoke Signal
Monster Reborn
Giant Trunade
Book of Moon
Reinforcement of the Army


Traps: 13
Solemn Warning
Double-Edged Sword Technique
Musakani Magatama
Mirror Force
Solemn Judgment
Royal Oppression
Dimensional Prison


Extra Deck: 15
Chimeratech Fortress Dragon
Mist Wurm
Stardust Dragon
Scrap Dragon
Ancient Fairy Dragon
Black Rose Dragon
Scrap Archfiend
Legendary Six Samurai - Shi En
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Naturia Barkion
Ally of Justice Catastor
Magical Android


Side Deck: 15
Bottomless Trap Hole
Puppet Plant
Malevolent Catastrophe
Dimensional Fissure
Dark Hole
Cyber Dragon
Smashing Ground
Chain Disappearance
Kinetic Soldier
Rivalry of Warlords
Mask of Restrict
Mind Crush

Stephan Sluis (X-Sabers)

Monsters: 20
XX-Saber Darksoul
X-Saber Fulhelmknight
XX-Saber Emmersblade
XX-Saber Faultroll
XX-Saber Boggart Knight
X-Saber Pashuul
Super-Nimble Mega Hamster
Effect Veiler
X-Saber Airbellum


Spells: 9
Mystical Space Typhoon
Monster Reborn
Dark Hole
Giant Trunade
Mind Control
Book of Moon
Enemy Controller
Pot of Duality


Traps: 11
Gottoms' Emergency Call
Dimensional Prison
Solemn Warning
Torrential Tribute
Mirror Force
Solemn Judgment
Seven Tools of the Bandit
Reinforce Truth


Extra Deck: 15
XX-Saber Hyunlei
XX-Saber Gottoms
X-Saber Urbellum
Colossal Fighter
Stardust Dragon
Brionac, Dragon of the Ice Barrier
Thought Ruler Archfiend
Black Rose Dragon
Gaia Knight, The Force of Earth
Naturia Barkion
Naturia Beast
Ally of Justice Catastor
Scrap Dragon
Chimeratech Fortress Dragon


Side Deck: 15
Thunder King Rai-Oh
Fossil Dyna Pachycephalo
Nobleman of Crossout
Chain Disappearance
Cyber Dragon
Puppet Plant
D.D. Crow
Malevolent Catastrophe

Tudor Mitchell (Chaos Plants)

Monsters: 23
Gorz the Emissary of Darkness
Ryko, Lightsworn Hunter
Lyla, Lightsworn Sorceress
Chaos Sorcerer
Effect Veiler
Debris Dragon
Lonefire Blossom
Dandylion
Spore
Glow-Up Bulb
Caius the Shadow Monarch
Sangan
Card Trooper
Spirit Reaper


Spells: 9
Pot of Avarice
Charge of the Light Brigade
Mystical Space Typhoon
1Foolish Burial
Book of Moon
Dark Hole
Monster Reborn


Traps: 8
Mirror Force
Call of the Haunted
Limit Reverse
Dimensional Prison
Torrential Tribute
Solemn Warning
Solemn Judgment


Extra Deck: 15
Armory Arm
Formula Synchron
Ally of Justice Catastor
Magical Android
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Ancient Fairy Dragon
Arcanite Magician
Stardust Dragon
Colossal Fighter
Scrap Dragon
Shooting Star Dragon


Side Deck: 15
D.D. Crow
Puppet Plant
Thunder King Rai-Oh
Cyber Dragon
Nobleman of Crossout
Bottomless Trap Hole
Mind Crush
Chain Disappearance
Dust Tornado
Malevolent Catastrophe

Vincent Ralambomiadana (Six Samurai)

Monsters: 13
Kagemusha of the Six Samurai
Legendary Six Samurai - Kizan
Legendary Six Samurai - Kageki
Grandmaster of the Six Samurai
Hand of the Six Samurai
The Six Samurai - Yaichi


Spells: 17
Gateway of the Six
Upstart Goblin
Six Samurai United
Shien's Smoke Signal
Monster Reborn
Giant Trunade
Book of Moon
Reinforcement of the Army
Mystical Space Typhoon
Dark Hole


Traps: 10
Solemn Warning
Double-Edged Sword Technique
Musakani Magatama
Mirror Force
Solemn Judgment
Royal Oppression


Extra Deck: 15
Colossal Fighter
Mist Wurm
Stardust Dragon
Scrap Dragon
Ancient Fairy Dragon
Black Rose Dragon
Scrap Archfiend
Legendary Six Samurai - Shi En
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Naturia Barkion
Ally of Justice Catastor
Magical Android


Side Deck: 15
Dust Tornado
Puppet Plant
Kinetic Soldier
Nobleman of Crossout
Gorz the Emissary of Darkness
D.D. Crow
Chain Disappearance
Rivalry of Warlords

Wallis Alexander (LIGHT Gemini)

Monsters: 17
Elemental Hero Neos Alius
Thunder King Rai-Oh
Cyber Dragon
Fossil Dyna Pachycephalo
Effect Veiler
Blackwing - Gale the Whirlwind
Gorz the Emissary of Darkness
Elemental Hero Stratos
D.D. Warrior Lady
Honest
Neo-Spacian Grand Mole


Spells: 13
Pot of Duality
Gemini Spark
Mystical Space Typhoon
Reinforcement of the Army
E - Emergency Call
Dark Hole
Monster Reborn
Nobleman of Crossout


Traps: 11
Solemn Warning
Dimensional Prison
Bottomless Trap Hole
Solemn Judgment
Mirror Force
Torrential Tribute
Seven Tools of the Bandit
Royal Oppression


Extra Deck: 15
Stardust Dragon
Scrap Dragon
Colossal Fighter
Thought Ruler Archfiend
Chimeratech Fortress Dragon
Armory Arm
Ally of Justice Catastor
Magical Android
Formula Synchron
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Blackwing Armor Master


Side Deck: 15
Breaker the Magical Warrior
Goldd, Wu-Lord of Dark World
Dimensional Fissure
Nobleman of Crossout
Dust Tornado
Chain Disappearance
Starlight Road
Skill Drain
Effect Veiler

Yohann Descamps (Six Samurai)

Monsters: 13
Kagemusha of the Six Samurai
Legendary Six Samurai - Kizan
Legendary Six Samurai - Kageki
Grandmaster of the Six Samurai
Hand of the Six Samurai
The Six Samurai - Yaichi


Spells: 17
Gateway of the Six
Upstart Goblin
Six Samurai United
Shien's Smoke Signal
Monster Reborn
Giant Trunade
Book of Moon
Reinforcement of the Army
Mystical Space Typhoon
Dark Hole


Traps: 10
Solemn Warning
Double-Edged Sword Technique
Musakani Magatama
Mirror Force
Solemn Judgment
Royal Oppression


Extra Deck: 15
Colossal Fighter
Mist Wurm
Stardust Dragon
Scrap Dragon
Ancient Fairy Dragon
Black Rose Dragon
Scrap Archfiend
Legendary Six Samurai - Shi En
Brionac, Dragon of the Ice Barrier
Gaia Knight, The Force of Earth
Naturia Barkion
Ally of Justice Catastor
Magical Android


Side Deck: 15
Cyber Dragon
Mask of Restrict
Kinetic Soldier
Gorz the Emissary of Darkness
Cunning of the Six Samurai
Torrential Tribute
Chimeratech Fortress Dragon
Dimensional Prison
Nobleman of Crossout

Sabers won, don't remember which ones. Decks are pretty standard, except for KMP. Really different than other builds I saw. Also, can someone explain WTF is Infernity Mirage doing in Disaster Dragon?